[watermark]進階篇
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多邊形建模觀念與技術01( \) U8 n! @4 d- L( |3 ]8 d
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" s2 k* R9 l8 D# p5 rnurbs 圓角round
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7 X; M- \1 ?9 |4 I0 b& e7 bnurbs 導角1
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nurbs 導角2
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" X) t" }4 k& o/ `; h$ x# nnurbs 000點合併
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* e0 R- b4 j8 V* e( F6 d人體LOWPOLY製作 (一)3 x) y+ F7 C6 J- P
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& t1 V6 u( h ^ O. o8 lmaya非線性動畫剪輯trax入門篇1 S5 s+ z8 v/ G2 W. p2 a
http://140.130.49.169/ncyu/Trax/TRAX01.wmv
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4 w |: K+ Y( |2 lLION講師主講MAYA場景與燈光-01
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LION講師主講-MAYA場景與燈光-03* `9 h# m. ?' _) G. w, C
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# a8 y0 J& y! Q+ N2 {/ |, fLION講師主講-MAYA場景與燈光-04
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Mental Ray卡通算圖(安裝篇)(上)' t9 a( y7 }* Y. W L0 q5 P, ~
http://140.130.49.169/ncyu/shaders/MRCUTOONTO/MRCUTOONTOWEB1.wmv
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# E j( o) @2 `! ^' W5 uMental Ray卡通算圖(中)% {' h- u9 V- d/ }( _: G! B
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Mental Ray卡通算圖(下)
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+ M) X5 c8 L( z4 y/ |簡易IK架設
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剛體動力學
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彩繪紋理-單一物件
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動畫基礎設定KEY
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NURBS簡易應用 " i1 j7 Y& \8 t1 D# }0 I1 s/ k
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' X1 ~6 ^+ N+ b7 N" n% g2005.1.13 13:44 检查连接状态...OK--fairylys * E2 T2 a6 V9 K& D
[ Last edited by fairylys on 2005-1-15 at 13:44 ] |